These photoscanned petrified wood chunks are part of a series of scanned rocks I made for use in various games and 3d rendering applications. The scans were done on a turn table, and feature high poly versions for Nanite and low poly versions as well. I used photoshop and blender to add the additional data to make the models closed meshes viewable from any angle. While I used a turn table for these scans, I have extensive experience scanning objects in the field. Software used: Blender, Photoshop, Agisoft | Made in 2022

3D Modeling | Texturing | UE5

3D Modeling | Texturing | UE5

3D Modeling | Texturing | UE4

3D Modeling | Texturing | Blender

Photogrammetry | Blender

 Scene Design | UE5